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Kangaroo

Kangaroo is a live Physics engine for interactive simulation, form-finding, optimisation and constraint solving.

Kangaroo embeds Physical behaviour directly within your Rhino 3D Modelling environment.

LEARN KANGAROO WITHIN OUR GRASSHOPPER CLASSES

Kangaroo Logo - Orange Kangaroo jumping with a blue circular background

Included with Rhino v8


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Upcoming Courses

Course: Rhino Level 1
Start Date: 4 December 2023

Course: Rhino Level 2
Start Date: 15 January 2024

Course: Rhino Level 1
Start Date: 15 January 2024

Kangaroo for Rhino Overview

Kangaroo (included for all users of Rhino v8) allows interaction with the model live while any simulation is running. With Kangaroo you can participate in a virtual form finding process.

Some examples of where Kangaroo could be applied include:

1. Planarizing a mesh to create flat rectangular panels for fabrication of flat panels instead of curved ones 
2. Equalize the edges of a mesh to use the same modules everywhere instead of many different ones
3. Minimize surface area of a mesh to simulate and create membrane roofs 
4. Simulate catenary arches to create structurally sound arches and domes
5. Simulate folds to create origami-like shapes that can expand and contract with flat panels 
6. Check the impact of gravity on a truss system to visualise deflection 
7. Check the impact of wind on a building 
8. Simulate gears to check the mechanics behind an engine
9. Simulate and Visualize how a panel would bend under pressure
10. Simulate how objects would configure themselves if packed within a certain area

Forces to be tackled and future development plans include:

  • 2D and 3D Geometric Constraints
  • Mechanical Simulation
  • Breakable Springs
  • Air Resistance
  • Shear
  • And more...

Other Forces can also be added, feel free to forward any suggestions and we’ll put you in touch with the developer, Daniel Piker.

Kangaroo Training

If you are interested in Kangaroo then it goes without saying that you'll want to know Grasshopper.


Watch some videos from Daniel Piker (the developer of Kangaroo) here:

Membrane form-finding inspired by Frei Otto's experiments.

SubD bone editing

Wacky waving inflatable arm flailing man.

Isothermic Mesh.

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